Useful iOS Libraries and Classes
Unless you suffer from Not Invented Here Syndrome, you most likely enjoy using open source iOS code that other developers share via github (or other places) as much as I do. Whenever I see a useful new piece of code, be it a whole library or just a simple class, I immediately want to check out how it works and begin to think about how and where I can use it in an actual project. In other cases, I have a particular problem that I need a solution for and I may check to see whether I can find something suitable which already solved that particular problem. Then there's also the case where I develop a solution and open-source it for everyone to use.
Over the past few weeks, I compiled a list of what I think are useful and/or interesting open source iOS libraries/classes, focussing solely on components that provide some sort of drop-in UI and leaving out anything that doesn't require linking against UIKit. If there is enough interest, I may write another blog post on non-UI components in the future.
So, without further ado, here are some components that can be useful in one of your next iOS projects, or which you simply might find interesting to play around with. Some of these are well known, but hopefully you'll find something you didn't know existed.
A personal look back to CTIA
Those of you who expect to read about “trailblazing new solutions” or the “future of the mobile ecosystem” in this blog entry: Stop reading right away and check out those blogs you already have bookmarked in your browser. You will learn more there. This is rather a very personal summary of our trip to San Francisco and what happened around it. Of course we will also tell you what kind of sessions and keynotes we attended, but since we had a booth ourselves, we did not attend that many.
iPhone OS 4.0: what does it mean for developers?
Alex wrote a summary of iPhone OS 4.0's changes for developers, which is available to read at maclife.de (in German)
Cross Compiling: The Apple iPhone Developer Clause 3.3.1 and You
There has been quite a buzz about Apple's new developer guidelines that now contain clause 3.3.1:
"Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited)."
Read on for our opinion about this.
Article About the New Mac Developer Program
Our very own Alex wrote a piece about the ins and outs of Apple's new Mac Developer Program, which you can read at maclife.de (in German).
The Mobile World Congress 2010
Barcelona was quite rainy and cold this time, but the Mobile World Congress was way cooler than last year. Read on for our our experiences in Barcelona 2010!
Some interviews with Robert Virkus, our CEO
In the upcoming Java Spektrum magazine (published on November 20th) you will find an interview with Robert about Enough Software and J2ME Polish.
In the meantime, you can checkout the Java mobile podcast interview or the bnet video interview, both realized during the OSiM in Amsterdam.